Garrett’s Favourite Finds on Design, Wearables and Screen Time

This month, Garrett Sheridan, Principal UX & Product Designer, shares some of his favourite finds from the past few weeks.

The Real Reason Apple and Google Want You to Use Your Phone Less

You may have noticed that Instagram has recently added a feature that tells you when you have seen all the content from people you follow from the last two days. Apple and Google have recently announced features that help their users to make better use of their time. But why would companies who make software and hardware products want you to use them less? Author of Hooked, Nir Eyal explores the incentives behind these new features.

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Why bad technology dominates our lives, according to Don Norman

Since Don Norman became the world’s first User Experience Architect at Apple in 1993 he has been the leading authority on usability. His book, ‘The design of everyday things’ was one of the main reasons I wanted to become a designer. He has long been an advocate for human-centered design and continues to remind us to focus on the people we are making for and the fundamental issues in their lives rather than focusing on the technology we want them to adopt.

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MIT's wearable device can 'hear' the words you say in your head

One of the things that stops me from using Siri or Google Assistant when out and about is the social awkwardness that comes with speaking to your phone out loud. New technology could help to overcome this. Subvocalization signal detection and AI may bring about the “next big thing” for Human-Computer Interaction.

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The Lead Designer of Monument Valley Deconstructs His Latest Game, Florence

‘Florence’ is Ken Wong’s latest game. I’m not a big gamer but I love his debut game, Monument Valley. This article gives a really nice behind the scenes insight into his creative process and what inspires him.

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Hacking user perception to make your websites and apps feel faster

Users expectations for speed have increased so the perceived speed of an app is key to providing a delightful experience. API calls will make waiting for screens to load inevitable but techniques can be used to make this waiting time seem significantly shorter. This article gives a breakdown of some techniques that can be used to make waiting less painful.

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